A Design-based Approach to Enhancing Technical Drawing Skills in Design and Engineering Education using VR and AR Tools


Huerta O., KUŞ A., unver e., ARSLAN R., dawood m., kofoğlu m., ...More

Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, Prague, Czech Republic, 25 - 27 February 2019 identifier identifier

  • Publication Type: Conference Paper / Full Text
  • Doi Number: 10.5220/0007566003060313
  • City: Prague, Czech Republic
  • Keywords: Pedagogy, Virtual Reality, Augmented Reality, Education, Skills Development

Abstract

There are concerns from higher education (HE) institutions and industry about the decline in standards of technical drawings (TDs) due to the lack of understanding of basic geometric construction and the conventions of drafting skills that underpin the best practices. There is growing evidence that simulations/animations along with augmented and virtual reality (AR/VR) technologies can improve learners' engagement, competence, and skills: especially when compared to traditional didactic methods. However, this approach to teaching and learning (T&L) is difficult when studied at distance, or without access to the appropriate technologies to carry out the suggested activities. Leading to the need to develop appropriate methods and content that suit this pedagogical problem.