The effect of using virtual reality glasses on reducing pain during venipuncture in children

Thesis Type: Postgraduate

Institution Of The Thesis: Bursa Uludağ University, SAĞLIK BİLİMLERİ ENSTİTÜSÜ, Turkey

Approval Date: 2018

Thesis Language: Turkish


Supervisor: Nurcan Özyazıcıoğlu


The research was conducted experimentally in order to determine the effect of using virtual reality glasses on reducing pain during venipuncture in children. The universe of the study consisted of children in the age group of 9-12 years who came to Bursa Dörtçelik Pediatrics Hospital polyclinic venipuncture units between January-May, 2017. The sample of the study consisted of total 120 children (experiment=60, control=60) who agreed to participate in the study and who met the sample selection criteria. The data of the study were collected using the information form including descriptive characteristics and information about venipuncture procedure of the child, and Visual Analogue Scale (VAS) and Wong-Baker Faces Pain Rating Scale (WBFPS). The children in the experimental group watched an application from virtual reality glasses during venipuncture, and no application was performed for the children in the control group. For the statistical analysis of the study, Shapiro Wilk, Pearson's Chi-square, Fisher-Freeman-Halton, Kruskal Wallis and Mann Whitney U tests were used. The research groups were similar in terms of variables such as gender, age, and characteristics related to venipuncture procedure, which may affect pain levels (p>0,05). The pain score of the children who used virtual reality glasses during venipuncture (WBFPS=1,68±1,51, VAS=3,07±2,86) was found to be lower than of the children in control group (WBFPS=2,02±1,96, VAS=3,23±3,05) (p<0,05). As a result, it was determined that the use of virtual reality glasses in children has an effect on reducing pain during venipuncture.